Dylan Saurbrey

Gameplay Programmer

I’m a programmer who has been passsionate and invested in this profession from a young age. I have created projects independently and I am currently on course to publish a game on Steam shortly.

TicTacToe³

Stratergy Game

A confusing three dimensional spin on the classic game. Try to get three in a row, three times, across three dimensions.​
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Coming to steam soon™

Sales Spree

Arcade Couch-Coop Game

A fun topdown shopping game where you aim to fill your cart before the sale is over. 

Compete against other shoppers of all sorts of species and attempt to get as much as you can.

FighterWar

Turn-Based Stratergy Prototype

A competetive territorial game prototype. Spread your army and influence wide as you attempt to unite the continent under your rule. Beware as others try do the same.
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Bowling Bouncer

Arcade Mobile Game

Arcade bowling game where you angle the bowling ball past obstacles and off bumpers to knock over as many pins as you can.

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Soda Shooter

Arcade Mobile Game

An endless runner where you aim to shoot a can upwards as far as you can, gathering powerups and managing your remaining ammo.

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Which Witch

Mobile Social Deduction Game

Social deduction game, attempting to expose a traitorous witch while gathering ingredients to make a potion to save the town.

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Currently in development
Made with Grapedrop